Leipzig 1813

La Bataille de Leipzig 1813 ©

French Decisive – hold all town hexes of Liebertwolkwitz and the road hex to Seifertshain and put both divisions of the IV Army Abteilung on level two, by the of the Teil A

Teil B Starting with the 12:20 pm turn, the game ends at the conclusion of the 6:00 PM

Continue play from the Teil A positions and troop strengths Starting and arrival times for the French

12:20 am

Within 5 of Probstheida – 4e Infantrie Division , II Corps d'Armee de la Jeune Garde; Mortier and staff Within 1 hex of Probstheida - 2e Cavalrie Division de le Garde. If used here may not be used in Markleeberg Scenario

Within 2 hexes of Naunhofer – 28 e Cavalrie Brigade, XI Corps d ’ Armee

Within 3 hexes of Zuckelhausen 36e Infantrie Division, XI Corps d ’ Armee

1:00 pm (Variable )

Roll one die for each of the divisions. 1, the units arrive on time. 2 0r 3, 20 minutes late. 4, 40 minutes late, 5 or 6 roll again next turn. Enters road from Holzhausen – 31e Infantrie Division, XI Corps d'Armee – enters on level one 2:00 pm (Variable) Roll one die for each of the divisions. 1, the units arrive on time. 2 0r 3, 20 minutes late. 4, 40 minutes late, 5 or 6 roll again next turn. Enters road from Holzhausen – 35e Infantrie Division, XI Corps d'Armee on level one

3:00 pm

Enters road from Holzhausen – 39e Infantrie Division, XI Corps d ’ Armee on level two

Starting locations and arrival times for the Sixth Coalition Army of Bohemia 12:20 pm

La Bataille ME – Leipzig 1813

Marshal Enteprirses

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