Leipzig 1813

La Bataille de Leipzig 1813 ©

3:0o pm

Prussian Reserve Kavalrie with J ü rgass, North edge within 10 hexes road to M ö ckern

Victory Conditions

Coalition Decisive- capture all town hexes of M ö ckern, Gohlis and Eurteritzsch

Coalition Substantial - capture all town hexes of M ö ckern

Coalition Marginal – Place the VI Corps d ’ Armee on Level One

French Marginal – Place either the Russian VIII Corps or the Prussian I Armeekorps on level one. Hold all hexes of Gohlis and Eurteritzsch French Substantial - Place either the Russian VIII Corps or the Prussian I Armeekorps on level two. Hold all hexes of Gohlis and Eurteritzsch French Decisive - Place either the Russian VIII Corps or the Prussian I Armeekorps on level two. Hold all hexes of M ö ckern, Gohlis and Eurteritzsch

92 – Optional Reinforcements and French Free Deployment

DL de St. Priest convinces Langeron and GLVasilchirov to commit Karpov II ’ s Cossack Division to attack Arrighi ’ s III Cavalrie Corps d ’ Armee. MdE Marmont has had 48 hours to review and position his defense. Coalition cavalry has not done a good job of identifying the French positions. Von Bl ü cher arrives at 1:00pm with the Dragoons to get a view for himself.

Use Map 1, 2

Starting with the 1:00 pm turn, the game ends at the conclusion of the 7:40 turn Cossack Special Rules - See Special Unit Types and Formations Note: the casualty figures by regiment for Borodino and Leipzig indicate the Cossacks lost very few troops

Starting locations of the French Army at 1:00 MdE Ney and Staff within 15 hexes Euteritzsch

VI Corps d ’ Armee with Marmont and Staff located anywhere south of a line drawn from the first hex of M ö ckern to Klein Widderitzsch.

La Bataille ME – Leipzig 1813

Marshal Enteprirses

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