Leipzig 1813

La Bataille de Leipzig 1813 ©

Victory Conditions

Coalition Decisive- capture all town hexes of Lindenau and Plagwitz, as well as the 3 French earthworks prior to the end of the scenario. Coalition Substantial - capture all town hexes of Plagwitz and the 3 French earthworks prior to the end of the scenario.

Coalition Marginal – Place the IV Corps d ’ Armee on Level 1 or higher

Draw – any result which is not a victory for either side

French Marginal – Place the Center or Left Wing on Level 1 at the end of the game.

French Substantial - Place the Center and Left Wing of Gyulai on Level 2 at the end of the game.

French Decisive – Place the Center and Left Wing of Gyluai on Level 3 at the end of the game

73 – Screening Action

Both sides have sent the majority of their forces to provide additional strength to the attacks at Wachau and Lieberwolkwitz. This battle becomes a much more fluid action with cavalry and light troops. Napoleon has also found another use for the Fixe position guns.

Starting with the 10:00 am turn, the game ends at the conclusion of the 2:40 PM turn. Use Map 3 Starting locations and arrival times for the French Army 10:00 am in position Leipzig Garrison The 29e Legere Cavalrie Brigade The 24e Legere Cavalrie Brigade at the second bridge heading west out of Leipzig, in Road March . The Fixe batteries are not used. All units may move on 10:00 am turn All personalities and combat formations start anywhere within five hexes of Lindenau, Plagwitz or Leutzsch. Personalities must start with a combat formation of their command. 10:40 noon

La Bataille ME – Leipzig 1813

Marshal Enteprirses

Page 37 of 53

Made with FlippingBook Annual report maker