La Bataille de Bautzen 1813
Premier Rules for La Bataille ME (Sept. 2019)
phase; a natural die roll of “65” or “66” on the fire table will cause a leader casualty in the target hex if there is a leader present. During the assault phase, if the attacker rolls a natural “11” or “12” in an attack lead by a leader, there is a casualty with the attacker. If the attacker rolls a natural “64”, “65” or “66” and there is a leader present with the defender, then the defender's hex suffers a casualty. In every case, a natural number implies an unmodified dice roll back to the original player. Whenever there is a leader casualty, roll one die and consult the following chart for the casualty description:
1. Head wound. (Dead)
2. Chest wound (Dead)
3. Leg wound. (Roll two dice for the number of hours out of the battle. A “3” on each die would mean out for six hours.)
4. Arm wound. (Roll one die for the number of hours out)
5. Capture (the counter is removed from play). If casualty is from fire, roll again.
6. Flesh wound (no time out of battle)
If the leader is killed or wounded the units in the hex containing the leader checks morale at once, subtracting the leader’s bonus from the dice roll. Should a formation containing a leader be eliminated, the leader will move to the closest hex to the defeated group that is not in an enemy zone of influence unless:
1. The group is completely surrounded by enemy unit counters.
2. The formation surrendered.
In both of these cases, the leader is captured and removed from play.
Leaders may always retreat before melee if there is a path open to them. They may not retreat before a charge. An unescorted leader is captured as soon as an enemy cavalry formation enters the hex, during either the movement or charge phase that the enemy leader occupies. In the event there is more than one leader in a stack that suffers a leader casualty, randomly pick one of the leaders to take the result, if a leader is used in the combat to affect the roll, he will take the casualty 50 percent of the time, all others are randomized equally.
Errors in Judgment (8)
It is a difficult task to reflect the errors in judgment, which surface during a major battle. This is part of the theater that goes on, and has been reported through the ages by historians of every
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