La Bataille d' Heilsberg 1807

Heilsberg. Uvarov is now joined by Golitsyn’s cavalry, and the Russian horse forces have now grown to 23 regiments plus eight Cossack regiments.

They are facing Soult’s large IV Corps and Lannes Reserve Corps. Both Corps have excellent infantry with strong leaders. They are backed up by Murat’s battered and worn-out cavalry which are recuperating from their battles in the first two scenario. Murat is joined by Saint Sulpice’s fresh Cuirassier Division. The French must approach gingerly but emphatically to try to take out the redoubts and the multiple Russian batteries. There will be multiple cavalry charges in this scenario if either side hopes to prevail. There are 8 daylight turns. Regular Dusk and darkness rules highlight the last 10 turns of the game as Lannes attempts a night attack at 22:30. Generally, the French infantry and leaders are superior to the Russians, while Russian Guns and Russian cavalry will dominate the scene. The French and Russian Guards are generally withheld from the battle. There is a plethora of superior French Aides that Napoleon can commit to provide on the spot superior leadership. If the French are persistent, they should prevail, but not for the faint of heart. As midnight approaches, the battle dies down. On June 11, Bennigsen, fearing encirclement, decides he must evacuate the Heilsberg positions and quietly leaves the town. The French possess the battlefield, but not much else. The stage is set for Friedland, just two days later This is a theoretical scenario...it takes place south of the Alle River...Napoleon had Ney's medium-sized corps not committed so the scenario postulates that Ney approaches Heilsberg from south of the Alle and tries to assist Soult by forcing the Russian Guard artillery from its perch on the slopes facing Redoubt A and force it away from assisting the Russians in Redoubt A forcing Soult. The Russian defense is aided by extensive forests and swamps as well as several slopes. The Russians have more units available than the French. The scenario favors the Russians as the French only have three weak cavalry regiments to go along 12 infantry battalions and a few batteries to try to ram their way through woods and swamps... This scenario is the granddaddy of them all. It combines the very large Scenario Three (the actual big battle north of the Alle) with the theoretical Scenario Four where Ney wades into the dense swampy woods and tries to turn the Russian flank. Each side of the river is played somewhat independently, though the Russians can move back and forth between each side of the river. The French are unable to do so. This is a large scenario requiring three players per side. The Russians have the advantage as their reserves and guard can go back and forth across the Alle. Scenario Four-Ney's Attack Scenario Five-Bennigsen's Defense Tested

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