La Bataille d' Heilsberg 1807
La Bataille d’Heilsberg 1807
Prussian Fusiliers may freely move from one enemy zone of influence to another if they have the movement points to do so. The movement will provoke an opportunity fire attack, by the non-phasing player. Prussian Fusiliers do not have to stop movement when they enter an enemy zone of influence.
Artillery Special Rules
All batteries which wish to limber must roll one die to do so.
A Russian Light Battery may limber with a roll of 5 or 6 A Russian Horse Battery may limber with a roll of 4, 5 or 6 A Russian Position Battery may limber with a roll of 6 A Russian Guard Battery may limber with a roll of 3, 4, 5 or 6. A Russian 20 pound licorne may not limber. (Redoubt) A Prussian Battery may limber with a roll of 5 or 6 A French Batteries á Pied may limber with a roll of 4, 5 or 6. A French Batterie á Cheval may limber with a roll of 2, 3, 4, 5 or 6. A French Batterie de la Guard does not have to roll to limber. A French Allied Batterie may limber with a roll of 5 or 6.
Leaders with an artillery bonus add one to the die roll for attempting to limber.
French Marechals, Bagration, Docturov and Kamenski add one to the limber roll.
Artillery Leaders; Labroissiere and Koutaissov add two to the die roll.
Napoleon adds three to the die roll
Artillery Leaders of “Special” Ability
Adjacent batteries may fire upon the same target hex only if there is a leader in one of the firing hexes, and the leader has an artillery bonus. If three hexes of artillery are to fire at the same target, then a leader of special ability must be present and adjacent to all three firing hexes.
Leaders of Special Ability: Napoleon, Labroissiere and Koutaissov Artillery in the redoubts may not combine fire.
PGD Direction
All units rout in the direction of their entry. Primarily the French are moving from west to east. The Russian are defending Heilsberg from the eastern edge of the map and would rout to the east.
Marshal Enterprises
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