La Bataille d’ Austerlitz 1805© Marshal Enterprises

Premier Rules for La Bataille ME (July 2016) Charging Cavalry can actually come in contact with the Plus Grande Disordered artillery, the artillery is eliminated.  If the Artillery is alone in a hex and is unlimbered, bring the charging cavalry adjacent to the guns, if it is a front hex of the guns, stop the charge and proceed to the defensive fire phase. Complete the fire attacks both offensive and defensive, perform any morale checks, and if the combatants are in a good morale state proceed to melee.  If the Artillery is alone in a hex and is unlimbered, bring the charging cavalry adjacent to the guns, if it is not in a front hex, make a modified morale check with the artillery, and if the guns succeed in passing their check proceed to melee in the appropriate phase. If the guns fail their check, they are eliminated from play, and the charging cavalry may continue their charge. When the artillery is in a hex with infantry;  If the Artillery is in a hex with accompanying infantry, and is limbered, the guns accept the result of the infantry action, be it stand in place, attempt to form Carre, etc. If the infantry disorders the limbered guns disorder with them, if they rout, the guns also rout and so on. If the infantry is assaulted by melee the guns add their melee values to the attack, and accept the result of the melee as does the infantry.  If the Artillery is unlimbered in a hex with accompanying infantry, the guns and the infantry must make a morale check when the charging cavalry comes adjacent. This check is modified for orientation. If the artillery succeeds in passing the check, they stand in the hex regardless of the fate of the infantry. The guns may be part of the Carre if the infantry forms one. The guns may fire and melee as normal in those phases, and suffer the results.  If at any time during the enemy charge sequence, an unlimbered artillery unit disorders in does so in place and its fire is halved. (This disordering in place is contrary to the mandatory retreat when disordered which is made by infantry.) If at any time the unlimbered artillery routs, it is eliminated from play. Artillery with Infantry always suffers the same fate as the infantry when a melee result is rendered. Morale Levels (42)

Morale on the grand scale plays a very important part in the manner in which an army reacted to the enemy in the ongoing battle. For the most part the game utilizes the basic organization of the infantry battalion to reflect this. Depending upon how the army was organized at the time of the battle, each corps or large divisional organization will be the means to simulate these events. The Special Rules for each battle will establish the specific information for the levels and impact.

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