La Bataille de Friedland et Danzig 1809

The 3 pontoon bridges placed across the Alle Fluβ may only be used for Infantry or personalities as well, and again the movement costs are on the movement chart. Cavalry and Artillery must use the permanent bridge or a ford to cross the Alle. If a combat unit is on a pontoon bridge and is the target of a fire attack, a step loss by the Infantry will also result in a increment of damage on the pontoon bridge. When the bridge takes 3 increments of damage it is removed from play. If an Infantry unit is on the bridge when it is removed from play, the Infantry unit is considered to be eliminated as well. Pontoon or Foot bridges may be destroyed by either side if they are adjacent to them. During a player’s movement phase, simply make the statement I am eliminating this bridge, and pick it up off the map. Fords There is the possibility of the Russians Locating 2 fords across the Alle Fluβ during the battle. Once a turn either a Cossaque above the Town of Friedland ( south side ) or a Hussar below the town the Friedland (north of town) may attempt to locate a ford across the Alle. This is done by placing the unit on a hex adjacent to the River and rolling 2 dice during the hourly command phase. The unit must be rested and not plus grande disorder in order to roll. A single attempt may be made each hour, no more. If the die roll is 11-26 a ford is located and may be used as soon as the next friendly movement phase. If a roll is 31 or above the Cavalry loses one increment to the river and are Plus Grande Disorder . Further the unit is exhausted following his attempt regardless of success. The Cossaques may begin making their attempt west and south of Sortlack beginning at the 11:00 AM Movement . Hussars may begin making the attempt north of Friedland beginning at the 5:00 PM Movement . Units which cross a ford must check morale. If they fail, the unit loses 1 increment to the river, and adopts a Plus Grande Disorder morale state, and make a rout move back to the side of the river they started the movement phase on. Only a single ford may be found North of the permanent bridge in Friedland, and only a single Ford may be found South of the permanent bridge in Friedland. This is a total of 2. Towns, Villages and Hamlets The following are designated as towns: Friedland, and Heinrichsdorf. All other hexes which contain buildings are considered Villages. A single hex by itself is considered a Hamlet. Cegielnia This hex is a Brickworks where bricks are manufactured and fired. Only infantry types may enter this hex, and they must adopt either General or Skirmish Order. Assaulting and Occupying Friedland All hexes of Friedland have the following modification of the basic rules. When a unit i s defending in General Order in Friedland it does not make a pre melee morale check if attacked. Once located with the successful roll, any unit may use a ford.

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